Typhorne vs. Saberyu
Typhorne
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Saberyu
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Reviews
Reviewed on 3/21/2025
Utter garbage. Typhorne isn't similar to voltidra one bit. It is BUILT to be a water kaiju, even then I may add that it can't do it's job as effectively as voltidra. It's kit is purely designed for water combat, as when typhorne tries to fight kaiju on land it is genuinely slaughter. It has only the heal and the v to help it but those just prolong it's death. If you ever manage to kill a kaiju like thermo incineros or vargoth as typhorne then it is not that typhorne is good, it is that the players you're fighting are VERY incompetent. -MrAz
Reviews
Reviewed on 3/21/2025
Through the careful abuse of hitboxes and hurtboxes saberyu manages to keep up with the meta to some extent. It has a good playstyle which can get countered fair and square by certain plastyles. Personally, saberyu doesn't need to be changed. Unless the meta shifts into kaiju who can't counter saberyu well. (Fast kaiju, and kaiju who have long range options or extended hitboxes.) -MrAz
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Frequently Asked Questions
Typhorne is specifically designed for water combat, but it struggles significantly in land battles, often being outmatched by other kaiju. In contrast, Saberyu has a versatile playstyle that allows it to adapt to the meta and perform well against various opponents, although it can be countered by certain fast kaiju or those with long-range options. Overall, Saberyu appears to have a more balanced effectiveness in combat compared to Typhorne.
Saberyu is noted for its ability to keep up with the meta through strategic use of hitboxes and hurtboxes, allowing it to maintain a competitive edge. Typhorne, however, is limited by its design focused on water combat, making it less adaptable in varied combat scenarios. Therefore, Saberyu is generally considered more adaptable to changes in the meta compared to Typhorne.
Typhorne is a character designed for water combat in the kaiju genre. It is built to function effectively in aquatic environments but struggles in land-based battles.
Currently, there are no user-generated pros listed for Typhorne. However, some cons include its ineffectiveness in land combat and reliance on limited abilities, which may prolong its defeat rather than ensure victory.
According to user reviews, Typhorne is not similar to Voltidra and is considered less effective in combat. While Typhorne is designed for water battles, it struggles significantly against land-based kaiju, making it less versatile than Voltidra.
User reviews indicate that Typhorne is perceived as ineffective in combat, particularly against land-based kaiju. One user described it as 'utter garbage' and noted that it can only prolong its survival with limited abilities, suggesting that it is not a strong choice for competitive play.
Saberyu is a character or element in a gaming context that utilizes hitboxes and hurtboxes effectively to maintain competitiveness within the game's meta. It features a unique playstyle that can be countered by specific strategies, particularly against certain types of opponents.
Currently, there are no user-generated pros listed for Saberyu. However, some cons include its vulnerability to fast kaiju and those with long-range options or extended hitboxes, which can effectively counter Saberyu's playstyle.
Saberyu has a good playstyle that can hold its own against various strategies, but it may struggle against certain plastyles that are specifically designed to counter it. The effectiveness of Saberyu can vary depending on the opponent's character and their abilities.
Players have mixed opinions about Saberyu. Some believe it is well-balanced and does not require changes, while others note that its performance may decline if the meta shifts towards characters that can easily counter it.