Mothman vs. Faulerre
Mothman
........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
Faulerre
........................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................................
Reviews
Reviewed on 3/21/2025
With the recent balance change mothman became quite the unviable kaiju. Having it's HP at 2700 would have been fine IF IT COULD ABUSE IT'S HURTBOXES. But no, due to the nature of mothman's hurtboxes it is guarenteed to be a damage trade where it fails miserably. Although mothman has a versatile enough moveset it's HP is so detrimental to it that it removes any sort of ''versatility'' due to being either too risky to melee a kaiju or just not having the potential to win most trades when it does try to use them. What projectiles it has expire too fast. The 5th attack still does not have any sort of damage reduction while using it, making it all the more useless. (Genuinely don't see why people would play mothman if they're not unstable.) -MrAz
Reviews
Reviewed on 3/21/2025
Faulerre stands as a basis for what normal fliers should be. Having two different movesets for both air and land makes it very versatile. Although some attacks are completely useless, like storm's arc and scarlet oblivion these are issues that could be solved with further tweaking of the kaiju. Preferably a hurtbox reduction could be at play due to it's size. -MrAz
Item | Votes | Upvote |
---|---|---|
No pros yet, would you like to add one? |
Item | Votes | Upvote |
---|---|---|
No cons yet, would you like to add one? |
Item | Votes | Upvote |
---|---|---|
No pros yet, would you like to add one? |
Item | Votes | Upvote |
---|---|---|
No cons yet, would you like to add one? |
Frequently Asked Questions
Mothman has been criticized for its low HP and ineffective hurtboxes, making it a less viable choice in combat. In contrast, Faulerre is praised for its versatility with two different movesets for air and land, although it has some ineffective attacks. Overall, Faulerre appears to be the stronger option due to its adaptability and potential for improvement.
Mothman's combat abilities are hindered by its low HP and poor hurtbox mechanics, leading to unfavorable damage trades. Faulerre, on the other hand, offers a more versatile combat experience with distinct movesets for different environments, although it does have some attacks that need refinement. This suggests that Faulerre has a more effective combat capability overall.
Currently, there are no user-generated pros for Mothman. However, the cons include its low HP of 2700, which makes it unviable as a kaiju. Its hurtboxes lead to unfavorable damage trades, and while it has a versatile moveset, the low HP limits its effectiveness. Additionally, its projectiles expire too quickly, and its fifth attack lacks damage reduction, making it less useful in combat.
The main issues with Mothman in gameplay include its low HP, which makes it vulnerable in battles. Players have noted that its hurtboxes guarantee unfavorable damage trades, and while it has a versatile moveset, the risk of melee combat is too high. Furthermore, its projectiles do not last long enough to be effective, and the fifth attack does not provide any damage reduction, rendering it less useful in competitive scenarios.
Some players find Mothman unviable due to its low HP and the nature of its hurtboxes, which lead to guaranteed damage trades that it often loses. Despite having a versatile moveset, the risk associated with melee attacks and the quick expiration of its projectiles diminish its effectiveness in battles. These factors contribute to a perception that Mothman is not a competitive choice among kaiju.
Faulerre is a versatile kaiju known for its dual movesets that cater to both air and land combat. This adaptability makes it a unique choice for players looking for flexibility in their gameplay.
Currently, there are no user-generated pros listed for Faulerre. However, some cons have been noted, such as certain attacks being ineffective, like Storm's Arc and Scarlet Oblivion. Additionally, players have suggested that a hurtbox reduction could improve its performance due to its size.
Players appreciate Faulerre's two different movesets for air and land, which adds to its versatility. However, some players have pointed out that certain attacks are not very useful and could benefit from further adjustments.