Typhorne vs. Mothman
Typhorne
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Mothman
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Reviews
Reviewed on 3/21/2025
Utter garbage. Typhorne isn't similar to voltidra one bit. It is BUILT to be a water kaiju, even then I may add that it can't do it's job as effectively as voltidra. It's kit is purely designed for water combat, as when typhorne tries to fight kaiju on land it is genuinely slaughter. It has only the heal and the v to help it but those just prolong it's death. If you ever manage to kill a kaiju like thermo incineros or vargoth as typhorne then it is not that typhorne is good, it is that the players you're fighting are VERY incompetent. -MrAz
Reviews
Reviewed on 3/21/2025
With the recent balance change mothman became quite the unviable kaiju. Having it's HP at 2700 would have been fine IF IT COULD ABUSE IT'S HURTBOXES. But no, due to the nature of mothman's hurtboxes it is guarenteed to be a damage trade where it fails miserably. Although mothman has a versatile enough moveset it's HP is so detrimental to it that it removes any sort of ''versatility'' due to being either too risky to melee a kaiju or just not having the potential to win most trades when it does try to use them. What projectiles it has expire too fast. The 5th attack still does not have any sort of damage reduction while using it, making it all the more useless. (Genuinely don't see why people would play mothman if they're not unstable.) -MrAz
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Frequently Asked Questions
Typhorne is specifically designed for water combat, but it struggles significantly in land battles, making it less versatile overall. In contrast, Mothman has a versatile moveset but suffers from low HP and poor damage trade capabilities, especially after recent balance changes. Therefore, while Typhorne may excel in water scenarios, Mothman's versatility is hampered by its weaknesses, making Typhorne the better choice for water combat.
Typhorne's design focuses on water combat, but it has been criticized for its inability to perform well against land-based kaiju, which can lead to quick defeats. Mothman, on the other hand, has low HP and struggles with damage trades, making it less viable in battles overall. Thus, Typhorne may have better survivability in water, but both kaiju face significant challenges in combat.
Typhorne is a character designed for water combat in the kaiju genre. It is built to function effectively in aquatic environments but struggles in land-based battles.
Currently, there are no user-generated pros listed for Typhorne. However, some cons include its ineffectiveness in land combat and reliance on limited abilities, which may prolong its defeat rather than ensure victory.
According to user reviews, Typhorne is not similar to Voltidra and is considered less effective in combat. While Typhorne is designed for water battles, it struggles significantly against land-based kaiju, making it less versatile than Voltidra.
User reviews indicate that Typhorne is perceived as ineffective in combat, particularly against land-based kaiju. One user described it as 'utter garbage' and noted that it can only prolong its survival with limited abilities, suggesting that it is not a strong choice for competitive play.
Currently, there are no user-generated pros for Mothman. However, the cons include its low HP of 2700, which makes it unviable as a kaiju. Its hurtboxes lead to unfavorable damage trades, and while it has a versatile moveset, the low HP limits its effectiveness. Additionally, its projectiles expire too quickly, and its fifth attack lacks damage reduction, making it less useful in combat.
The main issues with Mothman in gameplay include its low HP, which makes it vulnerable in battles. Players have noted that its hurtboxes guarantee unfavorable damage trades, and while it has a versatile moveset, the risk of melee combat is too high. Furthermore, its projectiles do not last long enough to be effective, and the fifth attack does not provide any damage reduction, rendering it less useful in competitive scenarios.
Some players find Mothman unviable due to its low HP and the nature of its hurtboxes, which lead to guaranteed damage trades that it often loses. Despite having a versatile moveset, the risk associated with melee attacks and the quick expiration of its projectiles diminish its effectiveness in battles. These factors contribute to a perception that Mothman is not a competitive choice among kaiju.
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